I’m Victoria. I design mobile and web experiences.
I am a UI\UX designer telling users' stories in a strategic, human-centric way.
With a diverse background in Art and Design, and Research and Analytics, my proven
end-to-end experience has enabled me to deliver engaging web and mobile products.
I'm a UI/UX Designer who can code. I'm a designer with a strong focus on helping people tell their
stories in a strategic, human-centric way. I'm a designer who loves painting, traveling and learning
new things during my spare time.
With a diverse background in Graphic Design, Analytic Research, and a master's degree in Fine Arts,
my proven end-to-end experience has enabled me to deliver engaging web and mobile products. I've been
lucky to also bring proficiency in three languages and a multicultural understanding that lets me design
with empathy, curiosity, and accessibility as a priority. My passion is all about empowering the user,
granting them a voice in the design process, and ensuring a diverse set of users are represented.
This is an interaction design piece derived from a data visualization infographic. The infographic
presents the 15 most popular cocktails in 2018 and the detailed information of each drink's
ingredients, ABV level, and alcohol percentage. The interaction design begins with a game sorting
by different kinds of cocktail glasses that leads to a fun way of learning.
This is an interaction design piece derived from a architecture data visualization infographic.
The infographic presents Lomography's iconic toy camera-Diana F+. The interaction design not only
includes the history and the camera's mechanism but also allows users to practice taking a perfect exposure
film in a digital interface.
This is a fully developed interactive data visualization coded in Openframeworks.
This project uses JSON weather data from darksky API. This piece visualizes the temperature(in Celsius)
and UV index of five cities based on my travel frequency. This is served as
a personalized weather app to help myself pack more efficient.
This is a fully developed interactive game coded in Openframeworks. As someone who
has played the piano for more than 20 years but still struggling with identifying a musical
note by hearing, I designed this educational game to train perfect pitch.
It is a game open to everyone who want to train their ear, no matter he/she has a music
background or not. This game includes an educational page for those who are not familiar with
how to read music notes and scores. The notes are played by different instruments and include
not-tuned notes to confuse your ears.